*Edit 01/03/09* – I’ve just completed up to the Hellfire Ramparts stage, and have updated this post with some new tips
I’ve also updated the level ranges, and added in Stratholme.
It’s been some time since my original instance boosting that resulted in my Priest, Warlock and Paladin getting to 60 the first time round. The Priest and Paladin happened to go on to be the first two characters I levelled to 80 as well.
I became fairly proficient in running three accounts at once and boosting the linked characters in instances, my original guide was fairly hazy, and had a couple of steps that aren’t really necessary.
Project: Alliance
It’s fairly irrelevant what faction you play on, my original guide did take into account the fact that Horde can hop into RFC at level 8, however anyone can get into Shadowfang Keep at level 10 anyway, and those two levels will take about 20 minutes by just running around doing the quests.
Things to remember
The 12.5 minute rule – This one kicks in both early on, and nearer the end. You can’t clear an instance in 5 minutes and reset it and go again, because after 25 minutes you’ll be stood around twiddling your thumbs. Likewise you don’t want to spend an hour in an instance, because you will have invariably wasted time on packs of mobs you don’t need to.
The experience gained from mobs curves – When you start out in an instance you will be significantly lower level than them, often skulls. The experience will curve upwards as your babies approach the level of the mobs, and the drop off when they surpass them. This works in your favour as a booster, because often the experience will curve roughly the same rate as the levels increase in length – making it fairly easy to work out how many more runs until you’ll be dinging.
Paladins or Death Knights – Use a plate wearing tank class with awesome AoE to boost if you want the maximum exp/hr. Warriors are fine to a point, as are Druids. Neither come close to a Paladin or DK however. Paladin does win here due to it’s rez ability.
On with the guide…
So you’ve got your accounts setup, and it’s time to head into the instances to boost some mad experience points. Your first mission will be to get one of those characters to Shadowfang Keep. I do not advise running both characters there at this level – just concentrate on getting one there alive and then use the Refer-a-Friend summoning feature to get the other character right along as well. This will save you time, as you will invariably die along the way.
Shadowfang Keep – 10 til 20
The final level you switch from SFK to SM is up to you, but you can enter SM at level 20, so remember that if the experience points seem to be getting too lame for the effort.
You can pull SFK in 2 pulls, but remember that you need to do an instance in an average of 12.5 minutes in order to stay away from the reset timer restrictions. So if you don’t want to be standing around, you may as well chill a little and loot some mobs, might get some lucky blue drops to sell to the twinks.
You can kill most the instance while leaving the two characters being boosted by the metal grid at the front, the nice design in here makes it virtually perfect for boosting in this way.
Scarlet Monastery – 20 to 40
The idea here is to complete the Cathedral and Armoury as often as possible without hitting the 12.5 minute timer. You can pull the Cathedral in three pulls, and the Armoury in two. Feel free to spend a little bit of time looting after that, as the cloth will sell fairly well.
Armoury – Pull everything up to the first set of stairs inside that go up, right back to the entrance. Then run everyone through to the foot of those stairs, and pull everything through from Herods door back.
Cathedral – Pull everything in the lower courtyard back to just inside the door to it. Then pull everything from the upper courtyard to the foot of the stairs. Next just pull the final boss and everything inside the Cathedral will come too.
Once you have the timings down this will be an immense amount of experience, very very quickly.
Blackrock Depths – 40 to 50
This is an interesting boosting location. Okay, I lied. This is where it gets boring. The levels are longer, the mobs take longer to kill, and you stick to the 12.5 minute rule.
The idea is to enter the instance, head straight ahead into the circular area, and kill as many mobs in that area as you physically can in 12 minutes. Hop outside, reset, and do it again. It’s not pretty. It is however, strangely efficient.
Stratholme – 50 to 55
Baron runs. You will be getting a level per run, so you’ll only need five, it’s worth killing everything on the dead side, but don’t bother looting.
Be extra careful to watch for gargoyles and those annoying shades that yell that the living are here, I had a couple of baby deaths due to these before being wary… Luckily the corpse run is fairly small anyway. If you’re near the end and don’t fancy a massive run, providing only one of the babies died, hop into the living portal and summon it across using the alive ones summon. Much quicker than running!
Hellfire Ramparts – 55 to 60
The home straight, congratulations on making it this far. You’ll need to get a mage to portal you, or a summon at level 55 as you can’t get through the Dark Portal, however it shouldn’t be hard to find one on even a remotely populated server these days.
Once you get there, I find it worthwhile to spend a little time here. Kill everything. You will invariably be grossly undergeared at this point, so you may as well try and get some green armour to get yourself going into Outlands.
Job Done
If you made it this far, it’s time to go and get all your characters training, level up some trade skills… Level your weapon skill if you are melee, and then finally head out into the big wide world.
Hopefully someone will find this remotely useful, it’s really the most efficient route I found of levelling using Refer-a-Friend.




#1 by Jaeya on March 3rd, 2009
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I did wonder how you leveled so damn fast. O_o
And um, I’m bored of battling WoW. It’s hellbent on keeping me from playing tonight, so I’m surrendering and am actually considering making a blog and keeping it updated. How long that lasts is a mystery.
I’m kinda guessing you can see my email from your higher position or whatever, if that is the case, add me damnit. xP
Also, boosting SM on a paladin is the most fun EVER.
#2 by Setheus on March 5th, 2009
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Lawl, whoring my DK for fast lvls, bitch
#3 by Manilo on March 9th, 2009
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Thanks for guide, actually helped alot!
#4 by Cait on April 19th, 2009
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Just found your guide even though we’re almost finished with the RAF program (2 60s each, working on third with a week or two left).
I wanted to suggest a slight change that has worked out well for us. We did similar instances until 40 and went to ZF until 45 (VERY fast with all the quests that are right there in Gadgets). Basically two runs in there meant lvl 45.
At 45 we went into BRD and followed the same plan of strat/scholo afterwards until our 2nd lvl 60s.
We stayed in BRD this time until 52. Went into LBRS once and hit 54 or so, immediately jogged back up into UBRS and hit 55…reset UBRS once or twice and bam, lvl 60.
This plan works out great for people that already have existing accounts and don’t intend to continue playing on the referred account. Upgrading to Burning Crusade is therefor an unnecessary expense (unless that person will be using that account).
So to avoid that, we just stayed at Blackrock Mountain. It worked out pretty well!
(Not to mention I can’t tell you how much I hate the gargoyles and spiders with their little nets in Strath)
#5 by Stan on May 10th, 2009
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Thanks for the guide, it got me going after getting lvl 20 with a bud. I only have a 71 paladin to boost with so I was a little more limited. I picked it up at 20, did SM then BRD. I tried Stratholme but the silencing mobs made it too time consuming and death laden.
Instead I went to Scholomance and just did the entryway skeletons, jumped down below and killed the ghouls, then crossed the room of casters avoiding them to kill the ghouls and risen dead in the catacomb below. I leave the alts at the entryway without having to worry about them dying somehow and they get XP. Once I get real fast at doing it I may pull some casters but I think this keeps me right around 12 minutes.
The next two alts I run I think I’ll go from SM at 40 to Zul’Farrak, do the quests from Gadgetzan and grind up to 45. BRD was ok, just a long way off and the mobs run when near death, you can do the undead in Scholo at 45.
I need to find the fastest way from 40-45 and ZF sounds it may be it. Then I’ll do what I mentioned above in Scholomance. I’m currently 57 in Scholo, not sure if my 71 pally can handle Hellfire Ramparts so I think I’ll do “The Scourge Cauldrons” questline mixed with Scholomance and just avoid burning crusade.
#6 by Dresira on June 4th, 2009
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I’ve been boosting for quite a while now, and I’d say this is quite an excellent guide. The problem with Blackrock Depths is the net-using mobs, it can be quite a problem, while Zul’Farrak may very well be the best alternative, it has the issue of dismounting mobs. (This is of course assuming you’re pulling in bunches like me.)
So if you can’t handle being locked for 5 seconds again and again, ZF is probably more for your liking.
If you’re planning to only attack a few at a time, BRD is definitely where you should go.
(ZF can be started at 35 if SM gets too boring.)
#7 by Dan on June 5th, 2009
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BRD is cool so long as you’re a Paladin then I guess, Hand of Freedom just makes that place a joke… Some friends have had problems with it, I guess once it “clicks” it’s all good…
ZF is obviously a valid alternative, there’s some nice places to line-of-sight pull packs, but I find the casters can still be an annoyance. I also wouldn’t leave SM until 40, that place is the best exp you’re going to see, it’s just too good to pass up, no matter how boring it might be!
#8 by Tim on June 12th, 2009
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I do this faster on my T8 Hunter with a Gorilla as a pet, now since there is no cap on range. I can get Cath in 1 Pull for example because I take my hunter open the door. Then go back to my 2 alts. Send the Gorilla out, getting everything on the way, the attack last boss and it gets aggro.
I have a paladin and death knight. My hunter with his spec, with imp traps and volley and T8 gear, can do it 10 times faster for me.
I level alliance toons with a Death Knight Unholy. See paladins and dks are a quick fix, they can do it sorta fast with not that great of gear. But a hunter in T8 kicks it quicker for me.